![]() ![]() ![]() Now mycareer has been one of the main focuses in NBA 2k in general. ![]() All in all, this feature was simply amazing, purely because it gave everyone the feeling of what it was, to be like Mike. Or you could finally see what it would look like to pair up MJ with Lebron, and watch how every team crumbles before you. You could choose a lower-table team like the Raptors and prove you could win the finals by yourself, something that LeBron has never done. This was by far my favourite part of 2k11 because you played in the style of mycareer, but took a rookie MJ and put him into any team you wanted to try and create your own MJ Dynasty. Once you completed the Jordan challenge it unlocked another mode called Creating A Legend. Completing all these challenges then led the way for arguably, my most favourite feature…. I personally would love to see them make a 2k game centred on Kobe and do the exact same thing. You got the feeling of living through these historic matches even if you didn’t. This is honestly one of the best features in any NBA 2k game ever made for no other reason than that you got to partake in some of the greatest games in history, whilst playing as the greatest basketballer – of all time. Some we’re achievable and others a little less so. There’s a certain amount of goals that you have to complete in order to be successful. You get to go through 10 of MJ’s best games ever witnessed, where you play as the Bulls and try to replicate what Jordan did in those matches. One of the coolest, fun and occasionally difficult parts of the game is the Jordan challenge. Now sure, there are some definite exceptions, however, I dare you to find a better looking MJ for that gen…… I’ll wait……. I honestly believe this is part of the reason why I can return to it today, and still enjoy it just as much as I did back then. However, if you look back now it seems dated, duh! but for the time it was actually fantastic. The graphics were possibly the best of that generation’s NBA 2k games, even better than that of 2k12 and 13. Whenever you jumped in, you always felt that no matter how good or bad you were – there was ALWAYS a chance of victory. These things, although a bit broken, also helped balance the gameplay, it was simple but effective. In saying this though, it was sometimes difficult to stay on your man defensively, and don’t get me started on the turn around dunk that worked almost all the time due to its animation. You could even slightly move forward to force them to jump back and take a wide open jumper (even if it was a bit broken and worked almost all the time). You could in fact tie up a player when playing on D and force them to pick the ball up, not like today where you have players blowing past you even when you tie them up, plus you could actually work to get space for an open shot, by yourself, or by coming off a screen. Now I’m not sure how a lot of people felt about the gameplay, but honestly I thought it was one of the most well rounded control schemes of an NBA 2k game of it’s generation. This opening was an awesome idea, straight off the bat, it gave you a sense of what it was like to play as the bulls in their hay day. You start by viewing MJ in the tunnel, running into the arena in Chicago, about to take on the Lakers. When you put your disk in, firstly you get a lovely tribute to MJ, which I love to watch almost every time I play, secondly you don’t just jump right into the game. From the very beginning of the game, you understand that the entirety of 2k11 is all about MJ. I know Lebron fans will disagree with me but when Lebron has 6 rings, then we can talk. Now lets be honest here, one of the main reasons a lot of people enjoyed this game is because it’s centred around the GOAT, Michael Jordan. But that seems to beg the question why, and how, has it stood the test of time when others have just been kind of forgettable. NBA 2k11 is widely regarded as one of, if not THE best NBA 2k games ever made. ![]()
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